Author Topic: How can I get new particles after a particle impacting a solid wall?  (Read 5593 times)

Offline nerwar

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Hi,
I'd like to make a new wall-impact-model, and there is a question that when I want make one particle break-up into several particles after impacting.

How could I deal with this situation?

Thanks!

Offline admin

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Re: How can I get new particles after a particle impacting a solid wall?
« Reply #1 on: November 09, 2012, 03:00:47 PM »
This feature is available built-in in Fluent. Use the splash option in wall boundary condition for DPM.