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Topic Summary

Posted by: sfotovati
« on: July 13, 2012, 09:07:51 PM »

I have no problem, using DEFINE_DPM_SPRAY_COLLIDE. the problem is that, as I am using this macro, I bypass Fluent default method for collisions of droplets. I am looking for any way to call this default method back in my UDF, if it is needed.
Posted by: william
« on: July 11, 2012, 06:38:53 PM »

Here is the link for usage and example of DEFINE_DPM_SPRAY_COLLIDE macro:

Posted by: sfotovati
« on: July 11, 2012, 12:02:29 AM »

Hi all,

I am writing a UDF for particles collision. At some point and under some certain situations, I need to call the standard Particle Collision macro that Fluent uses by default.

Does anyone know how should I do that?